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FX Artist

Cosmos Maya

1 w

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Full time

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Media & Communication

Minimum

₹500000 Per Year

Maximum

₹800000 Per Year

hiring an FX Artist to create realistic simulations for water, fire, and destruction. Knowledge of Houdini and simulation pipelines required.

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Texture Artist

Green Gold Animation

1 w

·

Full time

·

Media & Communication

Minimum

₹320000 Per Year

Maximum

₹550000 Per Year

requires a Texture Artist to paint and detail assets for animation and VFX. Experience with Substance Painter and Photoshop is essential.

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Lighting Artist

Zynga India

1 w

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Full time

·

Media & Communication

Minimum

₹450000 Per Year

Maximum

₹750000 Per Year

seeking a Lighting Artist to create realistic lighting for animated films and VFX projects. Experience with Houdini, Arnold, or RenderMan is a plus.

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Character Rigger

Rockstar India

1 w

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Full time

·

Media & Communication

Minimum

₹350000 Per Year

Maximum

₹600000 Per Year

We are hiring a Character Rigger at to create rig setups for characters in film and advertising projects. Knowledge of Maya and Python scripting is preferred.

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3D Environment Artist

Ubisoft Pune

1 w

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Full time

·

Media & Communication

Minimum

₹400000 Per Year

Maximum

₹700000 Per Year

seeks a 3D Environment Artist to craft immersive digital worlds for movies and commercials. Experience with Maya, Houdini, and texturing software preferred.

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Junior 3D Animator

Lakshya Digital

1 w

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Full time

·

Media & Communication

Minimum

₹300000 Per Year

Maximum

₹500000 Per Year

is looking for a passionate Junior 3D Animator to assist in creating high-quality animations for films and commercials. Candidate should be familiar with Maya or Blender and eager to learn from experienced teams.

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Motion Graphics Designer

Technicolor India

1 w

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Full time

·

Media & Communication

Minimum

₹300000 Per Year

Maximum

₹600000 Per Year

requires a Motion Graphics Designer for animated promos and sequences. Create engaging 2D/3D animations for film and digital content. Proficiency in After Effects, Cinema 4D, or Blender required. Collaborate with marketing and production teams. Strong design sense and typography skills required. Ability to meet tight deadlines. Work with storyboards and concept art. Freshers with creative showreels encouraged. Attention to detail and motion principles essential. Passion for storytelling through animation is a must.

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Compositing Artist

DQ Entertainment

1 w

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Full time

·

Media & Communication

Minimum

₹400000 Per Year

Maximum

₹800000 Per Year

We are looking for a Compositing Artist to combine rendered passes into final shots. Experience with Nuke, After Effects, or Fusion required. Understand color correction, keying, and tracking workflows. Work with VFX supervisors to meet artistic vision. Ability to troubleshoot and solve rendering issues. Maintain pipeline efficiency and shot quality. Collaborate with animation and lighting teams. Ensure seamless integration with live-action plates if needed. Meet tight production deadlines. Mid-level experience preferred.

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Rigging Artist

Prime Focus

1 w

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Full time

·

Media & Communication

Minimum

₹500000 Per Year

Maximum

₹900000 Per Year

we are hiring hiring a Rigging Artist to create skeletons and control rigs for characters. Ensure rigs are user-friendly for animators. Strong knowledge of Maya rigging tools required. Experience with facial rigging and deformation techniques preferred. Collaborate with modeling and animation teams. Solve technical issues and optimize rigs for production. Follow pipeline standards and naming conventions. Ability to work under tight deadlines. Good problem-solving and scripting skills are a plus. 2+ years experience in film/gaming industry preferred.

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Texture Artist

Prime Focus

1 w

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Full time

·

Media & Communication

Minimum

₹300000 Per Year

Maximum

₹600000 Per Year

we are hiring seeking a Texture Artist to develop high-quality textures for characters and environments. Work closely with modeling and shading teams. Proficient in Substance Painter, Mari, Photoshop, or similar software. Knowledge of PBR workflows essential. Ability to replicate realistic surfaces and materials. Collaborate with art leads to meet project requirements. Ensure textures are optimized for rendering pipelines. Freshers with strong portfolios are encouraged to apply. Adapt to various art styles depending on project needs. Attention to detail and color accuracy required.